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Low-spec Japan Storefront Diorama

During a project last semester I created this diorama which was inspired by a concept of Mateusz Urbanowicz).

The focus on this assignment was to, with as little as possible, achieve our end result. The texture limit was 512x512 and the tris limit was 2500. To achieve the finished product I relied heavily on vertex colours as well as alpha planes to fake a light source since the restrictions of this project did not allow a light source (only diffuse textures and flat lighting)